On the PC, it is possible to use the console to advance through the quest by entering setstage ccBGSSSE025_QuestA stage, where stage is the number of the stage you wish to complete.If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.Some stages may therefore repeat objectives seen in other stages. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Stages are not always in order of progress. ![]() Not all Journal Entries may appear in your journal which entries appear and which entries do not depends on the manner in which the quest is done.* Any text displayed in angle brackets (e.g., ) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game. I should speak to him if we ever cross paths. I've heard a rumor that a Khajiit caravan merchant has been running into trouble with bandits along the road, and is in need of assistance. Quest Stages Balance of Power (ccBGSSSE025_QuestA) Reading the Carriage Driver’s Note, which is found among the wreckage, will start that quest with the first stages skipped. With Sunder & Wraithguard CC also installed, a destroyed Caravan loaded with Dwemer artifacts will appear right next to Svarig’s camp whether you have started that creation’s main quest or not.One of the bandits will have a note from Thoron commanding them to kill you as revenge for their leader's death. After you've killed Kinthal or Svarig (or both), you may be randomly attacked by bandits from either group, or both at the same time.They will aid in the fight and start this quest if not already obtained. ![]() The camp near Fort Kastav is next to the soldiers that will aid during Rescue from Fort Kastav.He will thank you and reward you with 300 gold, thus completing the quest. With this information in hand, return to Ri'saad and let him know the two groups are no longer a danger. Reading either of the leader's journals will start the next quest Restoring Order, although it will take both journals to know exactly Thoron's location. Combining the information from both journals will explain that the bandit gangs were funded by a wizard named Thoron, and that he seems to be hiding out in the sewers beneath Solitude. Be sure to loot the two unique soul tomato soul gems at the altar Kinthal is located at. Using the information from the bandit leader journals, locate and kill the true gang leaders - Kinthal for the Saints and Svarig for the Seducers. At the first seducers bandit camp is a knapsack containing the Bandit's Note on Hidden Treasure, which upon reading it will start a miscellaneous quest to unlock a Daedric artifact. At the first saints bandit camp, be sure to loot and read the Notes on the Blacksmith off the corpse of the Saints Bandit Leader to begin a quest to unlock Golden and Dark smithing. Obtaining both pets will complete their respective miscellaneous quests. Inside each cage is an Elytra Nymph that you can talk to and obtain as a pet. Each group's leader will have a journal indicating where the leader of their respective gang is at, along with a key to the camp's cage. Tracking down the two camps, you will find each location containing 3-4 bandits and a cage. ![]() The only other information he can provide is that one group wears gleaming golden armor while the other wears dark armor. As the note explains, recently his caravan has been beset by strange new bandits at two locations - one near North Brittleshin Pass and another near Fort Kastav. ![]() Wishing to remain discreet, he will give you a note explaining the situation. Upon locating him, you will have a new dialogue option to ask about the trouble his caravan has been running into. He and his caravan often travel through Skyrim, but will stop for several days outside of major cities such as Whiterun or Markarth. To begin the quest, locate the Khajiit trader Ri'saad. There are a total of four bandit camps to track down
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